Windows games could make their way to Google’s cloud gaming service, Stadia.
A fix for running Windows games on Stadia might be in effect. Stadia porting platform team leader Marcin Undak will dig deeper into how Google plans to run in-house technology to run Windows games on its new gaming service. Google plans to do this through an emulator Windows for Linux, which Stadia runs on, and will be revealed at the Google for Games Developer Summit on March 15, according to The edge.
It wouldn’t be the first time this had been done. Valve has made similar attempts to allow Linux machines to run Windows games on the Steam Deck. But enabling Lunix to run Windows games is a difficult task because most games are developed around being made for Windows PC and the major console vendors, Nintendo, Sony and Microsoft.
If the emulator is able to successfully run Windows games on Stadia, it could become the big breakthrough Stadia needs to implement more games on the service in the future.
Stadia is a cloud gaming service developed by Google and launched on November 19, 2019. But since its release, Stadia has underperformed and speculation around Google’s plan to abandon the project has surfaced.
Still, Google continues to work on Stadia and has revealed that it will put more emphasis on cloud technology and partnerships on February 1. And this new Windows Games report could be Google’s way of letting the public know that its commitment to Stadia will remain strong. moving forward in 2022.